Archive for March, 2009

Wine vs. Windows Vista

After reviewing my previous post regarding benchmarks between Wine and Windows, I decided the conclusions needed updating for multiple reasons:

  1. Wine has evolved quite a bit — we now have a “stable” 1.0 release as well as other new releases.
  2. Windows has been updated since Windows XP — namely, Windows Vista.
  3. Hardware has changed drastically

The machine I am running these benchmarks on (my machine):

  1. Core i7 920
  2. 3x1GB DDR3 1333 RAM
  3. MSI X86 Platinum
  4. XFX GTX 260 Black Edition

Benchmarks were ran on Ubuntu Intrepid and Windows Vista, all with every available (default) updates (including service packs) and no other applications running. I disabled desktop effects in Ubuntu, and I disabled Aero (I set the theme “Windows Classic”) in Vista. I used Cinebench R10 in WINE version 1.1.17.

Results were as follows:

Test Vista Ubuntu Percent
Single CPU Rendering 3190 3197 0.2% for Linux
Multiple CPU Rendering 13039 11060 15.2% for Windows
OpenGL 4873 7634 36.2% for Linux

A few interesting things to note:

  1. WINE and Windows have almost exactly the same performance for running processes that only use one CPU (single thread.)
  2. Windows scales better then WINE scales. WINE will fall behind when running processor-intensive multi-threaded applications, but the application would be far from unusable.
  3. WINE is substantially better then Windows (36.2%) at running OpenGL applications, which means games and other software that use OpenGL may actually run better in WINE then in Windows.

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